Original goal of this build was to use Flamethrower Trap ONLY, but once i started playing and theorycrafting deeper i quickly realized that using this trap alone is pointless. Monsters are too fast and you have to invest heavily in both cast speed and cooldown reduction to make it worthwhile. Even with all that it’s still not good enough for clear speed and you need to run around and kite a lot, so something really FAST was necessary to help. And this is a perfect spot for EXPLOSIVE TRAP. It has massive aoe, no cooldown and fantastic damage.
A couple made in heaven. Or in hell.